Jasmine De Silva
MOTION
Short Film (Trailer)
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Fed up with compromising her creative vision for beauty trends, a mortician forced to give makeovers to living teens for their sweet sixteen, must get creative when she accidentally kills a client.
SWING!
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Artist: Ellie Dixon
Label: Decca Records
Rooftop
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Client: Vivo Barefoot
(Direct to client)
Short Film (Extract)
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‘How to Build Your Human’ is a satirical infomercial offering a glimpse into the world of ‘fixing’ humans.
“Both futuristic and retro, ‘How To Build Your Human’, merges tutorial with advertisement, in bright, poppy colors and fake smiles. Constructed with clever hand-made visual effects (think live action collage), it’s a light-hearted commentary on our society’s obsession with perfection. Over images of women trying on new eyes, lips and hair, a cheerful voiceover speaks in giddy marketing cliches, complete with underplayed disclaimers about the companies limitations. It turns out it’s more brainwashing service than a physical makeover (‘once your human understands the incredible feeling of perfection, it seeks it all by itself’), not only an advertisement of the future or past, but an advertisement of now.”
Who’s Making You Feel It
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Artist: Cian Ducrot
Label: Polydor
Location: Budapest, HungaryInspired by classic Hollywood musicals, the video for Who's Making You Feel It sees Cian at the centre of a series of playfully choreographed sequences, building to a cinematic climax.
Packed full of charismatic charm and breezy vibes, it was also something of a departure for Jasmine De Silva, who had never attempted a choreography-based film before this project. But she was able to conjure an impressive old-school musical on a New York-style backlot stage, working with choreographer Liv Lockwood.
Tiny Moving Parts (Extract)
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Artist: Luxury Goods
Short Film (Extract)
FLINK PIKE (EXTRACT)
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Artist: Girl Group
Label: BoysBoysBoys / Universal Commissioner: ItGirlCool
Location: Leeds
Short Film (Extract)
Short Film (Extract)
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Quality Control is about the construction of the human body. The characters wear a uniform of green to match their sterile surrounding of an ambiguous canteen setting. One by one they collect their dinner trays and, in unison start to create the human face. With each one looking the same, this aims to portray the sense of a simulated and controlled world.









